> For the complete documentation index, see [llms.txt](https://howie.gitbook.io/work/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://howie.gitbook.io/work/about.md).

# About

## Personal Info

<div align="left" data-full-width="false"><figure><img src="/files/UBMKMSZUh5Lsj7TmObyc" alt="" width="188"><figcaption></figcaption></figure></div>

**Name:** Howie Nguyen\
**Location:** Ho Chi Minh City, Vietnam

***

## **Summary**

{% embed url="<https://www.figma.com/slides/HM38tOwNeIMBSKudMF9IOl/Review?node-id=6305-91&t=0rz5HhpXmQbxyJhj-1>" %}

* **10+ years** in UI/UX Design, Graphic Design, and Digital Art across multiple industries, including Web3, Software, FinTech, Gaming, and Marketing.
* With **5+ years** of experience working alongside startup companies and projects, contributing to the significant growth.
* **UI/UX & Graphic Design** – Expertise in intuitive interfaces, prototypes, wireframes, and brand assets for web and mobile.
* **Web3 & Marketing** – Skilled in branding, website design, and campaign execution, driving significant user growth.
* **Design Systems** – Built and maintained design systems for efficiency and visual consistency.
* **Cross-functional Collaboration** – Worked closely with developers, marketers, and product teams to align design with business goals.
* **Rebranding & Growth** – Led rebranding efforts, enhancing brand recognition and engagement.
* **Gaming Industry** – Extensive experience in game UI/UX, 2D/3D design, and product development, contributing to millions of downloads and revenue.<br>

***

## **Experience**

#### WeGrowth

*Digital growth & performance marketing agency*

**Company type:** *Service-based company*

**Company size:** *5 - 10*

**Position:** *Web, Marketing Designer*

**Duration:** *2026*

**Website:** [*wegrowth.com*](https://www.wegrowth.com/)

**Responsibilities:**

* Designed and developed **marketing assets** for **multi-channel campaigns**, including **social media, ads, landing pages, and email marketing**.
* Collaborated with **marketing and performance teams** to create visuals optimized for **conversion** and **user engagement**.
* Translated **marketing strategies** and **campaign goals** into **high-impact visual designs**.
* Designed **landing pages** and **UI layouts** to support **lead generation** and **conversion optimization**.
* Worked closely with **clients** and **internal teams** to align design output with **brand identity** and **business objectives**.
* Ensured **visual consistency** across branding systems for multiple clients.
* Managed **multiple projects** simultaneously while maintaining **quality** and meeting **deadlines**.

**Achievements:**

* Designed **high-converting landing pages** that improved **lead generation** and overall **campaign performance**.
* Delivered **marketing assets** for multiple clients, enhancing **brand visibility** and **consistency**.
* Supported cross-functional teams in launching campaigns **on time** with **high-quality outputs**.

#### **Outshare**

*Influencer **Marketing Platform** for **Brands***

**Company type:** *Product-based Startup (SaaS)*

**Company size:** *5 - 10*

**Position:** *UI/UX, Marketing Designer*

**Duration:** *2025*

**Website:** [*outshare.io*](https://www.outshare.io/)*,* [*socialtellers.co*](https://www.socialtellers.co/)

**Responsibilities:**

* Partnered with the Founder to translate **business ideas** into **intuitive UI/UX** solutions.&#x20;
* Designed the **end-to-end platform** experience including the **main dashboard**, **creator workflows**, and **campaign management** tools.&#x20;
* Developed wireframes and **interactive prototypes** to test core features.&#x20;
* Designed the **marketing assets** to support the product launch.&#x20;
* Built a **scalable design system** to maintain consistency.&#x20;
* Collaborated with developers to ensure a **responsive** and **pixel-perfect** implementation.

**Achievements:**

* Led the design of the **product dashboard**, **improving user experience** and **reducing friction** in content creation workflows.
* Delivered **product** and **marketing visuals** that **enhanced brand identity**.

#### **Nebula Block & Swan Chain**

*Nebula Block and Swan Chain provides **cloud computing** and **GPU resources**.*

**Company type:** *Service-based company*

**Company size:** *15 - 20*

**Position:** *Web, Marketing Designer*

**Duration:** *2024 - 2025*

**Website:** [*nebulablock.com*](https://nebulablock.com)*,* [*swanchain.io*](https://www.swanchain.io/)

**Responsibilities:**

* Designed and developed **marketing and web assets** for **Web3 products**, including landing pages, dashboards, and campaign visuals.
* Collaborated with **product, marketing, and blockchain teams** to translate complex technical concepts into **user-friendly designs**.
* Supported **branding and visual identity** across multiple touchpoints: website, social media, pitch decks, and community materials.
* Worked closely with **developers** to ensure **design feasibility, responsiveness, and performance optimization**.
* Maintained **design consistency** while adapting assets for different platforms and global audiences.

**Achievements:**

* Successfully delivered **marketing campaigns** that improved **user engagement and brand visibility**.
* Designed **high-converting landing pages** supporting **user acquisition and project launches**.

#### **Dakai**

*Dakai delivers **high-quality software solutions**, combining **modern technology** with **traditional development**. They help **startups succeed** and build **strong client relationships**.*

**Company type:** *Software outsourcing*

**Company size:** *15 - 20*

**Position:** *Web/App, Marketing Designer*

**Duration:** *2021 - 2023*

**Website:** [*dakai.io*](https://dakai.io/)

**Projects:** *DealTitan,* [*Topic Ranker*](https://topicranker.com/)*, Qarik, Cartesi, CompostCoin, DropToken, TM Wallet, Vercel, Solana, Quillytics,...*

**Responsibilities:**

* Worked with **clients, managers, designers**, and **front-end developers** to turn **project requirements** and **business goals** into polished **user interfaces**.
* Designed **user-friendly** and **visually appealing interfaces** for **websites** and **mobile applications**.
* Turned **wireframes** and **user flows** into engaging **visual designs** that meet **user needs** and **business objectives**.
* Created **interactive prototypes** and **mock-ups** to share **design ideas** and collect feedback from **stakeholders**.
* Collaborated with **development** and **product teams** to ensure designs were **implemented successfully**.
* Gathered and used **user feedback** to **improve** and **refine designs** continuously.
* Built and maintained **design systems**, **style guides**, and **brand assets** to ensure **consistency** for each project.
* **Rebranded** [**websites**](/work/design/branding/dakai.md)**,** [**logos**](/work/multimedia/logo.md)**,** [**presentations**](/work/multimedia/deck.md)**,** [**brand books**](/work/design/branding/dakai.md#brand-guidelines), and [**internal tools**](/work/design/branding/dakai.md#dashboard).

**Achievements:**

* Delivered **20+ polished user interfaces** for **websites** and **mobile apps**, improving **user experience** and meeting **client goals**.
* Built the [**design system**](/work/article/design-system.md) to keep projects consistent and saved **20% of design time**.<br>

#### **FPT Telecom**

*A product of **FPT Telecom**, **FPT Camera** offers a **smart home security*** ***solution** by developing an intuitive app that integrates with **smart cameras** for **seamless home monitoring**.*

**Company type:** *Product*

**Team size:** *40 - 50*

**Position:** *UI/UX Designer*

**Duration:** *2020 - 2021*

**Projects:** [*FPT Camera*](https://fpt-camera.com.vn/)*, FPT TV Playbox Camera*

**Responsibilities:**

* **Developed** and **expanded user flows** to create **intuitive** and **functional User Interfaces**.
* **Communicated** with **product managers** and **business analysts** to ensure alignment between **project requirements** and **UI design objectives**.
* Participated in **brainstorming** and **strategy sessions** with **developers** and **managers** to define methods for achieving **project goals**.
* **Collaborated** with **developers** to implement **UI features** and integrate **technical design guidelines** into the final product.
* Designed **site maps**, **user flows**, **wireframes**, and **mockups** based on **proven methodologies**, **stakeholder feedback**, and **user needs**.

**Achievements:**

* Successfully **improved the user experience** by refining and expanding **user flows**, leading to more **intuitive interfaces**.
* Contributed to **cross-functional collaboration** that resulted in the **seamless integration** of **UI features**, meeting both **business** and **customer expectations**.<br>

#### **Waves8**

*A **startup company** that focus create an app listening to **Podcast** for **Vietnamese people**.*

**Company type:** *Startup*

**Team size:** *15 - 20*

**Position:** *UI/UX/Graphic Designer*

**Duration:** *2019*

**Project:** [*Waves*](#waves)

**Responsibilities:**

* **Receiving requirements** with a list of features, **collaborating** with the team to evaluate suitable functionalities.
* **Conducting research** and understanding **user needs** through **interviews**.
* Producing design such as **Sitemap, Wireframes, Mockups, Prototypes** to gather feedback from both **internal and external users**.
* **Released an MVP version** with the most basic functions, **attracted users**, and received **positive feedback**.
* **Multitasking in design** such as **Mobile, Web, Graphics,** and other **Marketing collateral**.

**Achievements:**

* After the app's release, it received a [**$1.2 million investment** ](https://www.techinasia.com/waves-receives-1m-seed-funding)in the **seed round**.

#### **Shinhan Finance**

*Design **iShinhan** app, enables users to apply for **loans**, **manage repayments**, and access various **financial services** conveniently.*

**Company type:** *Consumer finance*

**Position:** *UI Designer*

**Duration:** *2019*

**Project:** [*iShinhan*](#shinhan-finance)

**Responsibilities:**

* **Translated specifications** into both **mobile** and **desktop web versions**, ensuring a **seamless** and **intuitive user experience** across platforms.
* **Communicated effectively** with **head managers** and **customer experience teams** to align **project requirements** and **business objectives** with polished, **user-centered interfaces.**
* Collaborated closely with **developers** to integrate **UI features** while adhering to **technical design guidelines** and maintaining high **usability standards.**

**Achievements:**

* Successfully completed all **design sprints** on time, delivering **user-friendly designs** that met **project milestones** and exceeded **client expectations.**

#### **Exoty**

*Exoty appears to be a game studio that specializes in developing **multiplayer card and board games**, primarily targeting the **French market** and other European audiences.*

**Company type:** *Game product*

**Company size:** *15 - 20*

**Position:** *UI Designer*

**Duration:** *2015 - 2018*

**Website:** [*exoty.com*](https://exoty.com/)

**Projects:** [*Exoty Belote*](#exoty)*,* [*Exoty Tarot*](#exoty)

**Responsibilities:**

* Collaborated with **product managers** and team members to translate **user feedback** into practical and impactful features.
* Worked closely with developers to ensure **UI features** were seamlessly integrated, adhering to **design standards** and **technical guidelines.**
* Crafted **on-brand creative solutions** to align with marketing objectives and merchant goals.
* Ensured **design consistency** across all deliverables by following the brand’s **visual identity** and **style guidelines.**
* Effectively managed and prioritized tasks to meet **tight deadlines** while maintaining **high-quality design standards.**

**Achievements:**

* Two games achieved significant success, reached [**1 million downloads**](/work/design/mobile-app-design/exoty-multiplayer-card-games.md#rating-on-google-play-apple-store) on **Google Play** and the **Apple App Store**.
* Received positive [**user reviews**](/work/design/mobile-app-design/exoty-multiplayer-card-games.md#rating-on-google-play-apple-store) with an average rating of **4.5+** on both platforms, demonstrating high **user satisfaction**.
* The company reached **$1 million in game revenue** in [**4 years and half**](https://www.linkedin.com/in/hoangdangtran/).

#### **Colorbox**

***Colorbox** is a prominent game development, create innovative casual games for mobile devices.*&#x20;

**Company type:** *Game product*

**Company size:** *15 - 20*

**Position:** *2D Artist*

**Duration:** *2012 - 2014*

**Responsibilities:**

* Designed and created **2D graphics** for games, including **characters, backgrounds, objects, animations, effects,** and **user interfaces.**
* Collaborated closely with the **product development team**, including **game designers, developers, project managers,** and **artists,** to ensure alignment with project goals and creative vision.

**Achievements:**

* Contributed to the development of multiple **mobile games,** with several achieving **notable success** in terms of downloads, user engagement, and market recognition.
* Understand all stages of **mobile game development**, including **character creation**, **background design**, **object modeling**, **animation**, and overall **game mechanics**.<br>

#### **DWV**

*Specializing in **software, games, online games, CG content, amusement arcade games, films, VFX,** and **IT projects**, primarily catering to the **Japanese market.***

**Company type:** *Game outsourcing*

**Company size:** *75 - 100*

**Position:** *3D Artist*

**Duration:** *2010 - 2012*

***Website:*** [*dworks-vn.com*](https://dworks-vn.com/)

**Responsibilities:**

* Designed and developed **3D assets** for games, including **characters, environments, objects,** and **animations.**
* Collaborated closely with the **Lead Artist** to maintain high standards of quality and ensure timely project delivery.

**Achievements:**

* Contributed to the successful development of **several console games**, some of which achieved **notable commercial and critical success.**
* Understand all stages of **3D game development**, including **character creation**, **modeling**, **environment background**, **animation**, and **rendering**.

***

## Skills

[**UI/UX Design**](/work/portfolio.md)

* [Web design](/work/article/the-design-process/the-process-to-design-landing-page.md), [mobile app design](/work/article/the-design-process/the-process-to-design-mobile-app.md), and [dashboards](/work/article/the-design-process/the-process-to-design-dashboard.md).
* Collaborating with product and marketing teams to enhance user experience.
* Building [design systems](/work/article/design-system.md), [style guides](/work/article/design-system.md#styles-and-spacing), and [documentation](/work/article/design-system.md#guidelines).
* Understanding HTML/CSS and working with developers to implement UI.

[**Graphic Design**](/work/multimedia/banner.md)

* [2D](/work/multimedia/2d-art.md)/[3D design](/work/multimedia/3d-design.md) for various digital and print media.
* Creating [marketing materials](/work/multimedia/marketing-materials.md), [presentations](/work/multimedia/deck.md), and corporate assets.

[**Branding & Identity**](/work/multimedia/logo.md)

* Designing unique and visually appealing [logos](/work/multimedia/logo.md).
* Developing comprehensive [brand guidelines](/work/article/brand-guideline.md), color schemes, typography, and brand books.

[**Illustration & Graphics**](/work/multimedia/2d-art.md)

* Concept art, vector art, and digital painting.
* Custom illustrations, icons, and graphics for marketing and digital use.

[**Marketing & Advertising Design**](/work/multimedia/banner.md)

* Designing [banners](/work/multimedia/banner.md), posters, brochures, and digital advertisements.
* Creating animations, [videos](/work/multimedia/video-and-animation.md), GIFs, and motion graphics.
* Supporting website, landing page, and app designs with engaging visuals.

[**Presentation Design**](/work/multimedia/deck.md)

* Crafting professional, visually consistent Google Slides, PowerPoint, Figma Slide presentations.

[**Print & Digital Media**](/work/multimedia/marketing-materials.md)

* Designing high-quality assets for both online and print materials.

**Collaboration & Asset Management**

* Working with marketing, product, and leadership teams to create compelling visuals.
* Organizing and maintaining a library of design assets for consistency and reuse.

**Continuous Learning & Innovation**

* Staying updated on industry trends, tools, and best practices to create modern, fresh designs.

***

## **Tools**

**UI/UX Design**: \
Figma.

**Graphic Design**: \
Figma, Canva, Illustrator, Photoshop, etc.

**3D Design**: \
Maya, 3DsMax, etc.

**Video & Editing**: \
After Effects, Premier, Capcut, etc.

**Animation**:\
Lottie, Hype 4, Jitter, Rive, etc.

**Prototype**:\
Figma, Visily, Framer, ProtoPie, etc.

**No-code tools**: \
Framer, Webflow, WordPress.\
\
**AI Tools**: \
ChatGPT, Claude, Gemini, Comfy UI, etc.&#x20;

**Collaboration Tools**: \
Teams, Notion, Trello, Slack, etc.

**Office Tools**: \
Mac Office, Microsoft Office, Google Office.\
&#x20;&#x20;

***

## Education

Multimedia Graphic Design\
&#x20;&#x20;

***

## **Languages**

English (Intermediate) - [Certificate](https://cert.efset.org/en/GGQcKL)

Vietnamese (Native)\
&#x20;&#x20;

***

## FAQs

1. **Do you have a favorite project?**

   *I don't have a single favorite project, but I enjoy projects that allow me to experiment with new ideas, collaborate with others, and learn from each experience.*\
   &#x20;
2. **How do you define good design?**&#x20;

   *Good design is simple, user-friendly, and solves a problem. It also looks great and connects with the audience.*\
   &#x20;
3. **How do you define a good UX?**&#x20;

   *Good UX solves user problems quickly, is easy to use, provides trust and clear information, supports user choices, and focuses on benefiting users. I also use* [*UX checklist*](/work/article/the-document/ux-checklist.md) *to ensure for each project.*\
   &#x20;
4. ***What are your strengths?***\
   *My strengths include high-quality thinking, team spirit, a user-first approach, and a commitment to efficient processes.*\
   &#x20;
5. **How do you solve problems?**&#x20;

   *I discuss about the problem, separate them, brainstorm and find the good solution.* \
   &#x20;
6. **What tools and software do you use regularly in your design process?**&#x20;

   *I use tools like Figma, Adobe Illustrator, and Photoshop for design.* \
   &#x20;
7. **How do you approach starting a new project?**&#x20;

   *I follow this* [*design process*](/work/article/the-design-process.md) *to start a new project.* \
   &#x20;
8. **Can you describe your design workflow?**&#x20;

   *I research, make high-fidelity wireframe included styles, prototypes, gather feedback, and improve them.* \
   &#x20;
9. **How do you ensure consistency across your design?**&#x20;

   *I use my fundamental* [*design system*](/work/article/design-system.md) *to ensure consistency across the design.* \
   &#x20;
10. **How do you prioritize tasks when managing multiple projects?**&#x20;

    *I focus on deadlines and the importance of each task.* \
    &#x20;
11. **What is your most design challenge?**&#x20;

    *My most common design challenge is often deal with tight deadlines, but I still ensure the work is delivered on time while maintaining both quality and visual appeal.* \
    &#x20;
12. **How do you handle creative blocks?**&#x20;

    *I take breaks, look for inspiration, or talk to others for fresh ideas.* \
    &#x20;
13. **How do you collaborate with developers, marketers, or other teams?**&#x20;

    *I work closely with them, share ideas and updates through on tool like Figma, Slack or Teams, make sure everyone is on the same page.*\
    &#x20;
14. **How do you handle criticism of your designs?**&#x20;

    *I take it as a chance to improve. I listen, ask questions, and adjust my work if needed.* \
    &#x20;
15. **How do you present your design to stakeholders or clients?**&#x20;

    *I present a few design options with the reasoning behind for each one to find a good option.* \
    &#x20;
16. **How do you maintain an effective process?**\
    *I always reduce repetitive work, find supporting tools, and continuously iterating for improvement.*\
    &#x20;
17. **How do you ensure accessibility in your designs?**&#x20;

    *I use tools like* [*Stark*](https://www.getstark.co/) *to check color contrast, ensure fonts are readable, etc to meet accessibility standards.* \
    &#x20;
18. **How do you handle designing for different formats and sizes?**&#x20;

    *I use scalable graphics and test layouts for different formats to make sure everything looks great.* \
    &#x20;
19. **What steps do you take to create pixel-perfect designs?**&#x20;

    *I use grids, align everything carefully, and double-check all details before finalizing.*\
    &#x20;
20. **Do you often use AI tools for design?**\
    *Yes, I regularly use* [*AI tools*](/work/article/the-document/ai-tools-for-design.md) *to enhance my daily design work.*\
    &#x20;
21. **Can you support after work hours?**\
    *Yes, I can.*\
    &#x20;
22. **Can you work at the same time in different time zones?**\
    *Yes, I can.*\
    &#x20;&#x20;
23. **What motivates you to keep pushing boundaries in your design work?**&#x20;

    *My motivates are creating things that solve problems and make people’s lives better.*\
    &#x20;

***

## Testimonials

[**Laszlo L. Mari**](https://www.linkedin.com/in/laszlolm?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base_recommendations_details%3BR0oUIOzVR3OmtMybyci6tg%3D%3D) - Founder of Dakai

*Over the past 2+ years I've worked together with Howie on a daily basis. At Dakai, one of our main priorities is creating products that leave a lasting impression on users. UI is a critical component of this ambitious goal, and we could reach it every time with Howie.*

*Howie works with heart & soul and always leaves an element of magic in his work. He's a true artist of his craft, and I will be grateful for his contributions to my company. If you're reading this and considering hiring him, I can absolutely recommend choosing him over other designers. He will live up to your expectations and push the limits of what you think is possible in UI.*

[**Dan Ng**](https://www.linkedin.com/in/danngwh/) - Digital Marketing | Content | MBA

I had the pleasure of working with Howie across both Outshare and Social Tellers and he has been an incredible designer to collaborate with.

Howie combines strong UI/UX particularly in Figma and design thinking skills with a genuine openness to feedback and new ideas. He approaches every project with curiosity and creativity, ensuring that design decisions are thoughtful and user-centered.

What stands out most is his efficiency and responsiveness. He communicates clearly, adapts quickly and always delivers high-quality work or time. Beyond his technical skill, Howie is collaborative, reliable and a great team player who makes the creative process smooth and enjoyable.

[**Masud Parvez**](https://www.linkedin.com/in/masudparvezpm/) - Creating Breakthroughs by Leaders, Strategy & Incredible Digital Products, Services | TEDx & Keynote Speaker | CIO

*The thing I really like about Hau is his attitude and commitment toward the work. I like this focus during the project. I gave him multiple design projects, which he did with good commitment. If you are looking for UI/UX designer, then i strongly recover Hau, he will be a good asset for your team.*&#x20;

## Connects

[Email](mailto:howienguyen15@gmail.com) | [LinkedIn](https://www.linkedin.com/in/howienguyen/) | [Behance](https://www.behance.net/howiedesign) | [500px](https://500px.com/p/howiesphoto) | [Side project](https://humanworks-lab.framer.website/)\
&#x20;
